Chat log 13 November 2023

Video: https://youtu.be/HF-QfzEJtqI

16:00:22 From Frode Hegland : https://futuretextpublishing.com/vol4/
16:00:54 From Frode Hegland : Hi Matt
16:01:02 From Matt Neary : Hello!
16:01:07 From Frode Hegland : What time zone are you in?
16:01:19 From Frode Hegland : Thailand right?
16:01:32 From Mark Anderson : I’m in UK. Zulu time?
16:01:36 From Matt Neary : Yes, did I join at the right time?
16:01:40 From Frode Hegland : yups
16:02:17 From Frode Hegland : Always a bit random to start
16:05:04 From Frode Hegland : By Adam: https://www.shoantel.com/proj/acm-ht/visualisations/demos/index.html
16:05:27 From Frode Hegland : https://www.shoantel.com/proj/acm-ht/visualisations/demos/index.html
16:05:55 From Fabien Benetou : Reacted to “By Adam: https://w…” with 👍
16:07:02 From Frode Hegland : Current build of our book, please download and have a check: https://futuretextpublishing.com/vol4/
16:07:51 From Peter Wasilko : Good Morning. I’m having brunch so my cam is off.
16:08:00 From Dene Grigar : 🙂
16:08:52 From Dene Grigar : That is very modest
16:09:10 From Dene Grigar : Mark is one of the most knowledgeable hypertext historians I am ever known
16:09:41 From Matt Neary : Reacted to “Mark is one of the m…” with ❤️
16:10:10 From Frode Hegland : Reacted to “Mark is one of the m…” with 👍
16:11:43 From Peter Wasilko : Reacted to “Mark is one of the m…” with ❤️
16:13:54 From Dene Grigar : Rob is also being modest
16:14:17 From Dene Grigar : He is a pioneering hypertext author
16:14:20 From Mark Anderson (Portsmouth, UK) : Reacted to “Mark is one of the m…” with 😲
16:14:41 From Dene Grigar : He also has created a very famous game, Portal (1986) published by Activision
16:15:54 From Mark Anderson (Portsmouth, UK) : It was was great to see and use Rob’s work as part of Dene’s Hypertext exhibition at HT’24 in Rome.
16:16:50 From Dene Grigar : It was exciting to see the Amiga version that Alessandro shared with us
16:17:09 From Peter Wasilko : Did we drop the email exchange where I said I wanted and XR Command Line?
16:17:18 From Peter Wasilko : *wanted an
16:18:14 From Mark Anderson (Portsmouth, UK) : @Peter I recall it being mentioned at a past meet-up. Not email, but, mentioned.
16:19:05 From Peter Wasilko : I thought it was an appendix in a prior draft of Volume IV.
16:19:55 From Frode Hegland : Page 199 Peter
16:20:28 From Peter Wasilko : @Frode, now I see it!
16:20:37 From Peter Wasilko : Reacted to “@Frode, now I see it…” with 👍
16:22:15 From Fabien Benetou : Replying to “Did we drop the em…”

might have something to show on that
16:22:28 From Peter Wasilko : Replying to “Did we drop the emai…”

Excellent!
16:22:48 From Frode Hegland : Croatia
16:23:21 From Fabien Benetou : Replying to “Did we drop the em…”

in case there isn’t time today https://twitter.com/utopiah/status/1723355347883057240 and I imagine @Leon van Kammen would be interested too
16:23:21 From Fabien Benetou : [This is an encrypted message]
16:24:43 From Frode Hegland : Here you go Brandel: https://x.com/_mattneary/status/1722629662634082625?s=20
16:25:45 From Peter Wasilko : We are entering a Golden Age for Prototypisting!
16:25:53 From Dene Grigar : yes
16:27:24 From Fabien Benetou : Reacted to “We are entering a …” with 🎉
16:29:30 From Fabien Benetou : which is terrible for my sleep patterns 😀 but exciting
16:29:43 From Frode Hegland : There will be time Fabien…
16:30:36 From Frode Hegland : Writing with LLMs.
16:31:51 From Frode Hegland : Read and comment everyone please: https://futuretextpublishing.com/vol4/
16:32:06 From Frode Hegland : Brandel, tried Reader in Vision Pro yet?…
16:33:04 From Mark Anderson (Portsmouth, UK) : Calibre: https://calibre-ebook.com
16:34:19 From Peter Wasilko : @Brandel Zachernuk , Please tell Apple that I want the TouchBar re-introduced before I’ll replace my MacBook Pro, I don’t mind if it is paid upgrade option, but I don’t want to go back to static function keys! Dropping the TouchBar is a step backward in functionality. Make it the Next Big Thing when the M4 comes out.
16:34:45 From Frode Hegland : Fabien, here is the book in HTML: https://www.dropbox.com/scl/fi/gswpg5tq5z4dosp5fi92g/index.html?rlkey=fcuod9mw3amv9valfz5gcbw8q&dl=1
16:35:30 From Peter Wasilko : Reacted to “which is terrible fo…” with 😎
16:39:26 From Fabien Benetou : https://github.com/janeczku/calibre-web
16:43:20 From Fabien Benetou : (an alternative could have been Zotero but AFAIK it’s not Web proper, only some indirect solutions like https://github.com/tnajdek/zotero-api-client#api-reference )
16:45:35 From Fabien Benetou : Reacted to “Calibre: https://c…” with 👍
16:46:31 From Peter Wasilko : I have had good luck with using a Zotero Groups’s JSON API to access a feed of citations that I can manipulate with functional optics via imba + Ramda + Partial.Lenses to generate an interactive UI.
16:51:55 From Fabien Benetou : example https://twitter.com/utopiah/status/1720475902218317930 via Telegram because it’s very convenient on the move
16:52:48 From Fabien Benetou : in the browser but demanding https://github.com/ggerganov/whisper.cpp/tree/master/examples/talk.wasm
16:56:01 From Dene Grigar To Frode Hegland(privately) : The memorial event I am hosting for Margie Luesebrink takes place tomorrow morning. I am going to be tied up the rest of today and most of tomorrow due to this. And frankly have been for the last week. I’ll comment on the book after tomorrow, Frode3
16:57:30 From Fabien Benetou : 31s in https://twitter.com/CubismVR/status/1712104278356091298
16:57:54 From Fabien Benetou : fingertips take the color of the target piece
17:01:11 From Mark Anderson (Portsmouth, UK) : Cubism, yes! I also found the Oculus jigsaw app (name?) more engaging than I’d imagined, like being able to stand in or under the puzzle.
17:01:24 From Peter Wasilko : I think we are too literal in XR, I want to control the vector of a virtual cursor’s motion rather than directly dragging it.
17:01:55 From Peter Wasilko : Sort of a virtual equivalent of using the SpaceMouse Navigator
17:02:21 From Fabien Benetou : Replying to “I think we are too…”

would https://twitter.com/utopiah/status/1722721675794428395 be too literal?
17:05:02 From Peter Wasilko : Replying to “I think we are too l…”

🧠 It is great as long as you are scaled to your arms’ outstretched width. Otherwise, you could run out of arm length before you hit your target value.
17:05:49 From Mark Anderson (Portsmouth, UK) : Aha, ‘Puzzling Places’ was the Oculus app I was thinking of above.
17:05:50 From Fabien Benetou : Replying to “I think we are too…”

indeed, or going circular and ending up like a balerina, dynamic scaling has to be expored
17:06:18 From Fabien Benetou : Bentou?:
17:06:47 From Fabien Benetou : Reacted to “Aha, ‘Puzzling Pl…” with 👍
17:10:27 From Peter Wasilko : Sweet, do you have a url for the headset?
17:11:59 From Dene Grigar : I need to get to campus early today. It was good to meet you Matt and Adam. I hope you continue to join us.
17:12:17 From Matt Neary : Great to meet you, too!
17:12:22 From Peter Wasilko : Have a great week Dene!
17:12:48 From Matt Neary : I am going to sign off as well. Getting a little tired 😅
17:12:58 From Matt Neary : Thank you all!
17:13:06 From Mark Anderson (Portsmouth, UK) : Thanks for the demo Matt – excellent.
17:13:27 From Brandel Zachernuk : https://developer.apple.com/visionos/work-with-apple/
17:14:34 From Fabien Benetou : Reacted to “https://developer….” with 👍
17:14:53 From Peter Wasilko : Or scale by movement speed.
17:18:03 From Fabien Benetou : Peter : HMD I mentioned https://www.lynx-r.com/collections/frontpage but I’d recommend to wait at least a week to get my honest hands-on feedback
17:18:32 From Fabien Benetou : (FWIW I didn’t use log scale because it was also for kids, but maybe they can intuitively handle it)
17:20:29 From Peter Wasilko : This reminds me of the Phantom Zone from the 1980’s Superman Movies.
17:21:01 From Peter Wasilko : I made the comment in the chat guys.
17:22:00 From Brandel Zachernuk : Hyperbolica is an amazing game for that, albeit pretty sickening
17:23:42 From Peter Wasilko : We need ZigZag in XR!
17:24:12 From Fabien Benetou : and ViewFinder, love it
17:24:36 From Fabien Benetou : https://www.sos.games/viewfinder
17:25:06 From Fabien Benetou : one could imagine “carve” space through glTF previews
17:26:45 From Fabien Benetou : consistent mapping
17:27:39 From Frode Hegland : What we want to do with what.
17:28:54 From Leon van Kammen : Frode holds a book in front of the camera called ‘THE ORDER OF TIME’
17:29:12 From Leon van Kammen : by Carlo Rovelli
17:31:17 From Peter Wasilko : Part of me fears that today’s LLM’s will be tomorrow’s Tulip Bulbs.
17:37:52 From Frode Hegland : Digital graffiti in the book please… small pieces with depth if read with down arrow.
17:45:46 From Leon van Kammen : I have to go
17:45:50 From Leon van Kammen : thanks for the wonderful insights
17:45:51 From Leon van Kammen : !
17:47:55 From Frode Hegland : TikTok Text (arrow down…)
17:50:00 From Frode Hegland : https://vhil.stanford.edu
17:52:36 From Frode Hegland : Has anyone done blurred sides in HMD? Like TV’s with lights around/background? Also like hit markers in FPS…
17:53:11 From Mark Anderson (Portsmouth, UK) : FWIW, in Storyspace, c.’87, ‘go back’ (i.e. last link) was ⌘+’ (apostrophe). I’m not sure if this navigation task acquired an agreed shortcut.
17:53:26 From Frode Hegland : Reacted to “FWIW, in Storyspace,…” with 👍
17:54:11 From Peter Wasilko : Reacted to “FWIW, in Storyspace,…” with 👍
17:56:38 From Brandel Zachernuk : http://www.hbenko.com/publications/2016/SparsePeriphery_CHI2016.pdf
17:56:56 From Brandel Zachernuk : http://www.hbenko.com/#SparsePeriphery
17:58:07 From Mark Anderson (Portsmouth, UK) : Preview uses ⌘+[. Foxit, ⌘+←, etc. so no consistency on the ‘back’ movement.
17:59:49 From Mark Anderson (Portsmouth, UK) : I suspect (PDF) readers don’t foreground hypertextual nav vs. next/prev page is they are build for the workplace where linear form is more of an expectation.

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