The Shapes of Thought

Arrangements of symbols representing knowledge has gone through many iterations and types, from lines in the sand to books and knowledge maps. How might we extend the shapes of thought in XR?

Shapes & Transitions

AI Summary This meeting, moderated by Dene Grigar with Frode Hegland as the main presenter, focused on “Shapes and Transitions” in XR environments, particularly exploring how knowledge objects can transform between different representations. The discussion centered on moving beyond the metaphor of folding paper to more fluid transformations of information that allow for different views,… Continue reading Shapes & Transitions

Author & Reader : Millard

Presentation by Frode Hegland to Professor David Millard, of Hegland’s software Author and Reader, as well as discussions into XR/VR. Frode Hegland presented two software systems: Author (writing system) and Reader (reading system). Both share features like fullscreen mode (accessed via Escape key) and context menus (accessed via control-click or double tap on trackpad). He… Continue reading Author & Reader : Millard

Bob Stein ‘Tapestry’

Bob Stein presented Tapestry, a project that originated from his interest in finding ways to engage young people with historical content, particularly about early computer pioneers. As the creator of the Voyager Company (the first publisher of interactive media), Bob showed how Tapestry transforms traditional linear content into a 2D spatial interface where users can… Continue reading Bob Stein ‘Tapestry’

Authoring ‘Volumes’

Themed Discussion moderated by Frode Hegland after a presentation preceded by a demo by Fabien Benetou and and a demo by Peter Wasilko. Timing & Link Draft Presentation The discussion takes place in the context of the XR Sloan Project we are working on so there are are some decisions which have already been made,… Continue reading Authoring ‘Volumes’

What is a Knowledge Object in XR?

(the future of the book in XR) Themed discussion around what knowledge objects should be in XR and how we might interact with them. Brief presentation by Frode Hegland, demonstration by Fabien Benetou and moderation by Dene Grigar.

Interactions & Interfaces

Discussion around the interactions required for authoring in XR and the interfaces required to support them. The discussion would be based on the Interactions & Interfaces we have listed so far, and would take into account the Starting Conditions for year 2 of the Sloan Foundation work. Demo of work so far by Fabien Benetou… Continue reading Interactions & Interfaces

Authoring in XR (27 Jan)

AI: Summary The meeting focused on conceptualizing authoring in XR environments, particularly examining how to structure and interact with textual and knowledge elements in spatial contexts. Key discussions centered around memory palaces, spatial hypertext, and the balance between structured and exploratory approaches. The group debated whether to focus on present technological limitations or future possibilities,… Continue reading Authoring in XR (27 Jan)

Text in Non-Euclidian Space (13 jan) 

AI: Summary The meeting explored non-Euclidean geometry in the context of XR spaces, discussing how moving beyond traditional spatial constraints could enhance human communication and understanding. Key themes included the psychological and physiological impacts of non-traditional spaces, the relationship between space and language, and the potential applications in scholarly and creative work. The discussion highlighted… Continue reading Text in Non-Euclidian Space (13 jan)