Themed Discussion moderated by Frode Hegland after a presentation preceded by a demo by Fabien Benetou and and a demo by Peter Wasilko. Timing & Link Draft Presentation The discussion takes place in the context of the XR Sloan Project we are working on so there are are some decisions which have already been made,… Continue reading Authoring ‘Volumes’
Author: Frode Hegland
What is a Knowledge Object in XR?
(the future of the book in XR) Themed discussion around what knowledge objects should be in XR and how we might interact with them. Brief presentation by Frode Hegland, demonstration by Fabien Benetou and moderation by Dene Grigar.
The Next
[The Record of this event is Now Available] Presentation by Dene Grigar on her work on The Next.
Lubos Omelina Demo
Demo of the system by Fabien Bénétou, prototypist for the Alfred P. Sloan supported ‘The Future of Text in XR’ Project, to Lubos Omelina, postdoctoral researcher, VUB. AI Summary Based on the conversation, Luboes tried on a VR headset to test a prototype interface for managing documents and code. Here’s what he experienced: 1. Initial… Continue reading Lubos Omelina Demo
Fun & Unrealistic Work in XR (Feb 1o)
AI Summary: The meeting included a mix of regular participants and new members, notably including Tom Haymes who was joining for the first time. The meeting focused on exploring fun and unrealistic work in XR, with demonstrations from Fabien Benetou and discussions about various aspects of spatial computing and document interaction. Frode Hegland, Tom Haymes,… Continue reading Fun & Unrealistic Work in XR (Feb 1o)
Fun & Unrealistic Work in XR
[The Record of this event is now Available] We will be discussing work in XR with no requirement at all that it needs to be feasible. The more out there, the better. There will be an initial demo by Fabien Benetou and a brief presentation by Frode Hegland who will also moderate this session since… Continue reading Fun & Unrealistic Work in XR
Spatial Volumes of Knowledge
Dene, Fabien, I think we might want to pivot to mostly look at Bob Horn murals in XR for academic documents. Let me elaborate… After having gone through the user process https://futuretextlab.info/authorship-process/ and we decided that what we should focus on this year is the act of composing a spatial volumes of knowledge we could… Continue reading Spatial Volumes of Knowledge
Interactions & Interfaces
Discussion around the interactions required for authoring in XR and the interfaces required to support them. The discussion would be based on the Interactions & Interfaces we have listed so far, and would take into account the Starting Conditions for year 2 of the Sloan Foundation work. Demo of work so far by Fabien Benetou… Continue reading Interactions & Interfaces
Office Hours (3 Feb)
AI Summary: This meeting focused on discussing spatial computing interfaces, particularly around the concept of volumes and objects in XR spaces. There was extensive discussion about the nature of knowledge organization, interface design, and how to structure information in spatial computing environments. Key topics included the use of physical anchors like desks versus free-floating interfaces,… Continue reading Office Hours (3 Feb)
Interactions & Interfaces
Components of Environment. The environment will be composed of: Initial Environment. Visually the environment is imagined as, for the initial use before customizing the environment, a rectangular desk overlaid the user’s physical desk (brief alignment process with guide to make it correct on first use), with a basic flat grey background, basic floor and various… Continue reading Interactions & Interfaces